日本語版の README.md はこちら。
AnythingBookmark is an editor extension window that allows you to bookmark not only Unity assets but also various elements.
- Various assets under the Assets/ folder
- Folders outside the project
- Files outside the project
- MenuItem shortcuts (BuildSettings, Profiler, etc.)
- Camera coordinates and directions in the SceneView
- GameObjects in the Hierarchy window
- Registration is possible by dragging and dropping assets
- Favorites registration
- Tab to display only favorites
- Tab for each type of bookmark
- Sort and filter
- Export/import bookmark data (.abd)
2023-03-14-22-19-50.mp4
- Required
- Unity 2017.1 or later
- Recommended
- Unity 2020.1 or later
- unitypackage
- Download the unitypackage from the Releases page.
- https://github.com/zenigane138/AnythingBookmark/releases
- PackageManager
- Open the window from Window -> PackageManager
- Select "Add package from git URL..." from the +▼ button and set the following URL.
- https://github.com/zenigane138/AnythingBookmark.git?path=Assets/AnythingBookmark
- Open the window from the Unity menu.
- OkaneGames -> AnythingBookmark
- Window -> OkaneGames -> AnythingBookmark
- Register by clicking the add button or by dragging and dropping assets.
EditorUserSettings is used. If you want to share bookmark data with other projects or people, please use the export/import function. Please note that folders and files outside the project are managed by their full paths.
See LICENSE.md.