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Added "Show Add Component Button" and "Show Remove Component Button" properties to RuntimeInspector
Changes made to UI Skins via Unity Inspector in Play mode are reflected to UI immediately
Changes made to RuntimeInspector's properties via Unity Inspector in Play mode are reflected to UI immediately
ObjectReferencePicker isn't restricted to Unity objects now, it can be used to pick any kinds of objects efficiently with search support (e.g. it is used by Add Component button). Its API is now documented
Added RuntimeInspectorCustomEditor attribute to quickly create custom editors for specified types in RuntimeInspector (see documentation)
ObjectReferencePicker's searchbar automatically gains focus on desktop platforms