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WARNING: The following changes may affect your project if you're upda…
…ting from an older version: - DraggedReferenceSourceUI component's "Object Reference" variable is changed to "Object[] References" - Moved "Can Drop Parent On Child" and "Can Add Objects To Pseudo Scenes" properties from HierarchyDragDropListener to RuntimeHierarchy - "hierarchy.Select(someTransform)" function's equivalent is now "hierarchy.Select(someTransform, RuntimeHierarchy.SelectOptions.FocusOnSelection)" - RuntimeHierarchy's "Create Dragged References On Hold" property is changed to "Pointer Long Press Action" Release Notes: - Added "Multi Selection" option to RuntimeHierarchy: -- SelectionChangedDelegate now takes ReadOnlyCollection<Transform> parameter -- CurrentSelection returns ReadOnlyCollection<Transform> -- Select function has a variant that takes IList<Transform> -- Deselect function has variants that allow deselecting only a subset of the selection -- Added IsSelected function to check if a Transform is selected - Added tooltip support to RuntimeHierarchy (when enabled, hovering the cursor over a Transform for a while will display its name in a tooltip) - Added "bool IsLocked" property to RuntimeInspector and RuntimeHierarchy which prevents changing the inspected/selected object from outside (similar to Unity's own Inspector lock) - Space between expand arrow and the label next to it is now configurable via UISkin - Expand arrows now scale correctly with UISkin's Line Height
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