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add multiple view to viewport #25
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The view should consist of 3D view and 3 sections, like here: |
User should be able to choose the coordinate at which section is being made. Simplest choice - scrollbar, as here: |
See also #24 |
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* connect CSGManager with ui * change default material * add simple thread-worker * fix missing gizmo from editor * add cylinder * fix calculating mouse pos on gizmo * add multiple views * install split-grid * make viewpanels resizable and add 2 cameras * add two layouts and cleanup code (#25) * Update src/ThreeEditor/util/CSGManager.ts * Fix Warnings Co-authored-by: ostatni5 <26521377+ostatni5@users.noreply.github.com> Co-authored-by: Jakub Niechaj <quban123@gmail.com>
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* connect CSGManager with ui * install throttle-debounce * add id to displayed name * add dobunced updated * change default material * add simple thread-worker * add cylinder * fix missing gizmo from editor * use pointer events by view helper * remove unused geometries * remove sidebar animations * handle unsupported geometries in sidebar * remove duplicated libs * remove unused propeteries * fix calculating mouse pos on gizmo * add multiple views * install split-grid * make viewpanels resizable and add 2 cameras * add two layouts and cleanup code (#25) * change EditorControls to OrbitControls (#24) * add default camera and fix camera select (#24) * wrap OrbitControls (#24) * add sample plane clipping (#24) * add light and cross section shader (#24) * add clip controls and helpers (#24) * viewport improvement (#24) fix grid rotation change default material fix plane helpers * add comments (#24) * update comment (#24) * Apply suggestions from code review Return new UI creation and remove duplicate lines * Apply suggestions from code review Fix bracket paring error * remove console log Co-authored-by: Jakub Niechaj <quban123@gmail.com>
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https://threejs.org/examples/?q=multip#webgl_multiple_views
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