This repository has been archived by the owner on Jan 22, 2025. It is now read-only.
Release b1.6.0
Changelog
- [+] Add Particles.
- modify the particles on attack.
- [+] Add RecordClick.
- a click pattern system, allow you record your clicks and re-play them in some module like AutoClicker.
- pattern files will be saved in keystrokes/clickPatterns/ .
- [+] Add ClickRecorder.
- record your clicks as a pattern.
- pattern files will be saved in keystrokes/clickPatterns/ .
- [+] Add 'Record' mode to AutoClicker.
- old AutoClicker now called 'CPS' mode and still as default.
- in record mode, minCPS and maxCPS option won't work.
- [+] Add 'AirStuck' mode to AntiVoid.
- [+] Add 'Remiaft' mode to AntiVoid.
- works on Remiaft server.
- credit: @codecatXZ.
- [+] Add 'AutoSwitch' option to Block-In.
- auto switch to block item.
- [+] Add 'Only onGround' option to TimerRange.
- only TimerRange if onGround. maybe helpful for some anti-cheats like GrimAC.
- [+] Add 'Only offGround' option to Scaffold.
- someone tells me I should add it xd.
- [+] Add 'Constant' rotation target mode to KillAura.
- only rotation if you didn't reach the target.
- [※] Recode Backtrack. #4
- works like reach, but more legit.
- thanks to @Cvrwed
- [※] Fix a crash issue.
Known issues
- BedNuker didn't break anything if your bounding box interact with the block above the bed.
- HitBox and Reach won't work with AutoClicker. #9