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Project Siege

Part 1: Trebuchet

What if we need a trebuchet?

Why? Well, maybe there is a fortress that needs to be destroyed. Or just for fun.
Let's try. Let's try to stay closer to reality (well, we'll try at least), and then we'll see :))

First, let's take some information from Wikipedia Trebuchet

Then we'll draw this thing in Blender.

Trebuchet

Well, then, we'll take a little bit of Bevy, a little bit of Avian3d and a little bit of our brains (just a little bit ;)).

Part 2: Fortress

We'll just build it out of bricks (we need it to fall apart on impact)
Fortress

Part 3: AntiTrebuchetDefenseSystem :)

A defenseless fortress is a very pitiful thing. So we need a radar to detect enemy shells and a turret to shoot them down.
Masterfully drawn, huh? :)

Radar Turret

I must note that the percentage of hits on enemy shells depends on how drunk the operator is. :)

Note

Scene

Credits

Plong, for very usefull thing which helped me a lot
Bevy Pan/Orbit Camera

Disclaimer

I sincerely regret that I do not indicate any license, it is not out of malicious intent, I just have not yet figured out which one to choose, I regret it.

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Fortress siege with Bevy & Avian3d

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