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Releases: xenesty/AkashaScanner

v0.4.2

31 Mar 14:42
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  • Fix a bug where scrolling out of bound is possible

v0.4.1

30 Jan 13:18
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  • Revert previous release changes and fix minor bugs that happen occasionally.

v0.4.0

24 Jan 17:51
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  • Attempt to improve artifact scanner by steering away from OCR and using OpenCV image processing techniques instead. This should improve performance and accuracy. It only works when the game window's width is 1920 or 1600 for now (it will use OCR otherwise). The accuracy of 2* and 1* artifacts dropped after this update (who cares about them anyway LOL).

v0.3.2

15 Jan 00:41
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  • Add Seelie.me support

v0.3.1

10 Jan 15:34
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  • Add scan speed settings
  • Add timestamp in exported file name #7
  • Fix an issue where repeated scan crashes the program #6

v0.3.0

21 Dec 13:07
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  • Fix an issue where FileNotFoundException is thrown when Microsoft Edge Webview2 is not installed on host computer

v0.2.1

18 Dec 13:14
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  • Add more logs to the scanner
  • Fix an issue where the character scanning could stop if the active party has a character whose level is lower than the minimum level

v0.2.0

17 Dec 15:16
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  • Add auto update script

v0.1.3

15 Dec 12:14
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  • Fix an issue where Tesseract fails to load and crash in some occasion.

v0.1.2

14 Dec 15:45
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  • Add wanderer name options in character, weapon and artifact scanning.
  • Fix an issue where traveler's element is incorrect when exporting to GOOD.
  • Add app update notification on home page