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Limited-use supports of image reader/writer for Unity: APNG/DDS
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This project is intented to be used for the specific purpose.
- Note that the supported features are limited.
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Not contained APNG/DDS importer/exporter as an asset.
- Low-level scripting features only.
- APNG/DDS importer/exporter will be supported by a higher-level project.
- APNG reader / writer (limited)
- APNG is suppported Zlib/DEFLATE compression via .NET
System.IO.Compression.DeflateStream
. - Supports of animation are limited.
- APNG is suppported Zlib/DEFLATE compression via .NET
- DDS writer (limited)
- Written in C#6
- Required
Script Runtime Version
:.NET 4.x Equivalent
- Required
- 8 bits/pixel only.
- PNG
IDAT
chunk and APNGfdAT
chunk can read/write once only.- Can only read/write low resolution images.
- Cannot read an image contained verbose chunks.
- DDS reader does not exist.
- PNG filter method 0 is only supported filter type
None
.
- Copy this project files into your local project folder.
- Temporal
package.json
is contained for Package Manager.- For more informations ☛ XELF.Hexelate.Shader