XLite is a SQLite extension written in Rust. The main purpose of this library is to allow working with spreadsheets from SQLite exposing them as virtual tables.
The following prebuilt libraries are available for download:
Linux | Windows | MacOS | |
---|---|---|---|
x86 | libxlite.so.tar.gz️ | xlite.dll.zip️ | N/A |
x86-64 | libxlite.so.tar.gz️ | xlite.dll.zip️ | libxlite.dylib.zip |
AArch64 (ARM64) | libxlite.so.tar.gz️ | libxlite.dylib.zip |
This step will produce libxlite.so
or libxlite.dylib
or xlite.dll
depending on your operation system.
Assuming you have sqlite3 command line tools installed, libxlite
library in your current directory and some spreadsheet file on your disk you can load extension:
sqlite3 # will open SQLite CLI
> .load libxlite # or "xlite" on Windows
This will load xlite
module, now it can be used to create virtual tables.
Creating a virtual table (this sample uses the .xslx file from the tests directory):
CREATE VIRTUAL TABLE test_data USING xlite (
FILENAME './tests/abcdef_colnames.xlsx',
WORKSHEET 'Sheet1',
RANGE 'A2:F', -- optional
COLNAMES '1' -- optional
);
Explanation: this statement will create a virtual table based on the .xlsx file and the worksheet named "Sheet1".
Optional RANGE
parameter is used here to skip the first row in the table. A2:F
meaning is use columns from A to F but start from 2nd row
.
Querying:
SELECT A, B, C, D, E, F FROM test_data;
Columns are named according to their name (index) in the spreadsheet, unless an optional COLNAMES
argument is provided - in this case column names will be taken from the row of spreadsheet specified by this option.
SELECT COUNT(*), D FROM test_data GROUP BY D ORDER BY COUNT(*);
All operations supported by SQLite can be executed on spreadsheets as long as it is supported by the virtual table mechanism.
Dropping:
DROP TABLE test_data;
This statement will drop only the virtual table. Physical file won't be deleted.
cargo build --release
INSERT
, UPDATE
and DELETE
statements are not supported right now.
This project is experimental and it is developed and maintained in my free time as a hobby project.