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wooga/atlas-dotnet-sonarqube

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atlas-dotnet-sonarqube

This plugin wraps over sonarscanner for .NET providing sonarqube scan functionality for gradle dotnet projects. It tries to find a sonarscanner executable on PATH, and downloads it if none are found.

SonarScanner for .NET requires a build to be run during its execution, either the dotnet or MSBuild applications can be used.

Usage

build.gradle

plugins {
  id "net.wooga.gradle.dotnet-sonarqube" version "0.1.0"
}

The sonarqube extension can be configured in a similar way to sonar-scanner-gradle. However, keep in mind that property restrictions for SonarScanner for .NET still applies. Sensible defaults are provided, with most being the same as the sonar-scanner-gradle plugin, and sonarqube host and access token can be provided using the SONAR_HOST and SONAR_TOKEN environment variables as well.

build.gradle

sonarqube {
  properties {
    property "sonar.exclusions", "Assets/Paket.Unity3D/"
    property "sonar.cpd.exclusions", "Assets/Tests/"
    property "sonar.coverage.exclusions", "Assets/Tests/"
    property "sonar.cs.nunit.reportsPaths", "build/reports/unity/*/*.xml"
    property "sonar.cs.opencover.reportsPaths", "build/codeCoverage/**/*.xml"  
  }
}

The solutionMSBuild and solutionDotnetBuild tasks builds a solution using MSBuild.exe or dotnet respectively. It tries find the required executables on PATH, but you can use custom files using the msBuildExcutable or dotnetExecutable properties. The solution is by default a solution named after the gradle project, located in the project root, but it can be customized using the solution property. Both solutionMSBuild and solutionDotnetBuild are instances of the BuildSolution task class.

solutionMSBuild {
  msBuildExecutable = file("../msbuildexecutable")
  solution = "solution.sln"
  environment = ["envvar":"envvalue"]
}

solutionDotnetBuild {
  dotnetExecutable = file("../dotnetexecutable")
  solution = "solution.sln"
  environment = ["envvar":"envvalue"]
}

The analysis itself will be run when calling any BuildSolution-derivated task. Keep in mind that it doesn't run tests or creates coverage files, so make sure that those already exists and are indicated by the adequate Sonarqube properties. If you wish to run each sonarscanner step by yourself, you can use the sonarScannerBegin and sonarScannerEnd to call the begin and end steps for SonarScanner for .NET, respectively.

If you wish to provide your own SonarScanner for .NET instance, or to use mono, you can specify this using the sonarScanner extension.

sonarScanner {
  sonarScannerExecutable = file("path/to/dotnet/sonarscanner/executable")
  monoExecutable = file("path/to/mono/executable")
  useMono = true //or false (default for windows and MacOS) if you want to try to execute dotnet applications (like SonarScanner or the builders themselves) natively.
}

Testing/Development

The resulting project structure is prepared as a normal groovy gradle plugin. Additional to the normal test task the plugin also adds a integrationTest task with code coverage and reporting. As test framework Spock will be added to the classpath. The jocoo plugin is used for code coverage. The integration test results are merged with the unit test results. All our plugins push the coverage report to coveralls. The coveralls plugin is connected to jacoco and only needs the COVERALLS_TOKEN in the environment. The plugin will also generate an idea project with the integration tests configured as seperate module1 The tasks final and candidate will publish the plugin to the gradle plugins repository with the help of the plugin-publish plugin and create a formal gitub release with the net.wooga.github plugin. The snapshot task will only publish to the local maven repository.

Gradle and Java Compatibility

Tested with openJDK8

Gradle Version Works
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Development

Code of Conduct

LICENSE

Copyright 2021 Wooga GmbH

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.