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Rename WindowOrWorkerOrShadowRealmGlobalScope to UniversalGlobalScope
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Ms2ger committed Sep 26, 2024
1 parent 48011ad commit c0acec5
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Expand Up @@ -10661,7 +10661,7 @@ o.myself = o;</code></pre>

<div w-nodev>

<p>The <dfn method for="WindowOrWorkerOrShadowRealmGlobalScope"
<p>The <dfn method for="UniversalGlobalScope"
data-x="dom-structuredClone"><code>structuredClone(<var>value</var>,
<var>options</var>)</code></dfn> method steps are:</p>

Expand Down Expand Up @@ -112755,16 +112755,16 @@ interface mixin <dfn interface>WindowEventHandlers</dfn> {
</div>


<h3 id="windoworworkerorshadowrealmglobalscope-mixin">The <code>WindowOrWorkerOrShadowRealmGlobalScope</code> mixin</h3>
<h3 id="universalglobalscope-mixin">The <code>UniversalGlobalScope</code> mixin</h3>

<p>The <code>WindowOrWorkerOrShadowRealmGlobalScope</code> mixin is for use of APIs that are to be exposed on
<code>Window</code> and <code>WorkerGlobalScope</code> objects.</p>
<p>The <code>UniversalGlobalScope</code> mixin is for use of APIs that are to be exposed on all
global objects.</p>

<p class="note">Other standards are encouraged to further extend it using <code data-x="">partial
interface mixin <span>WindowOrWorkerOrShadowRealmGlobalScope</span> { &hellip; };</code> along with an
interface mixin <span>UniversalGlobalScope</span> { &hellip; };</code> along with an
appropriate reference.</p>

<pre><code class="idl">interface mixin <dfn interface>WindowOrWorkerOrShadowRealmGlobalScope</dfn> {
<pre><code class="idl">interface mixin <dfn interface>UniversalGlobalScope</dfn> {
// base64 utility methods
DOMString <span data-x="dom-btoa">btoa</span>(DOMString data);
ByteString <span data-x="dom-atob">atob</span>(DOMString data);
Expand Down Expand Up @@ -112815,15 +112815,15 @@ interface mixin <dfn interface>WindowEventHandlers</dfn> {

<div w-nodev>

<p>The <dfn method for="WindowOrWorkerOrShadowRealmGlobalScope" data-x="dom-btoa"><code
<p>The <dfn method for="UniversalGlobalScope" data-x="dom-btoa"><code
id="dom-windowbase64-btoa">btoa(<var>data</var>)</code></dfn> method must throw an
<span>"<code>InvalidCharacterError</code>"</span> <code>DOMException</code> if <var>data</var>
contains any character whose code point is greater than U+00FF. Otherwise, the user agent must
convert <var>data</var> to a byte sequence whose <var>n</var>th byte is the eight-bit
representation of the <var>n</var>th code point of <var>data</var>, and then must apply
<span>forgiving-base64 encode</span> to that byte sequence and return the result.</p>

<p>The <dfn method for="WindowOrWorkerOrShadowRealmGlobalScope" data-x="dom-atob"><code
<p>The <dfn method for="UniversalGlobalScope" data-x="dom-atob"><code
id="dom-windowbase64-atob">atob(<var>data</var>)</code></dfn> method steps are:</p>

<ol>
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