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Project roadmap #3
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Hi @chrisprobst, Thanks for bringing up this issue. I am a Pion lover too and also a Rustacean. That's why I'd like to port Pion to Rust. Yes, I am taking this project seriously. But I can only work on this project on weekend days. Therefore, this project needs community's help to speed up the development. Contributors or pull requests are welcome. Rain |
I am really impressed with your work @rainliu this is a fantastic undertaking! Lots of people having been asking for a rust implementation, so excited to send them over here :) You should post on https://news.ycombinator.com/show and reddit.com/r/webrtc and reddit.com/r/rust when you are ready. I think you will be able to build a community easily. I would love to help if I can. Maybe we could start with a simple DataChannels example and get that working? |
Thanks for your mentioning this project in Slack #pion, and suggestions how to build a community for this project. If you are willing, I can invite you as a member of this project. Rain |
@rainliu I would love to join! You are the leader/creator of the project. So tell me what I can do to help :) I would love to get a simple DataChannels example working. If we can make that happen I think you will get a huge amount of interest! |
@rainliu can we create issues splitting todos? I plan on contributing constantly and need to know tasks to be done. |
@rainliu I am happy to sketch out the APIs that it would take in ICE + PeerConnection to get a MVP going! I can create the issues. If you do that and then share you will get even more people. With Pion the most difficult thing was changing bad public APIs. So would love to share that knowledge. Things like Trickle ICE, Media APIs and re-negotiation were really painful :) |
@Sean-Der, sure, please go ahead to create the issues. Thanks. |
If webrtc has all these obstacles due to networking NAT traversals and firewalls or whatever, could there be a way to implement something like GNU GNS in a webassembly WASM/WASI module served over https to resolve and make the peer connections directly from the resolver? **PS, I actually passed by pion just because it wasnt Rust :) I am actually really excited about this port! |
For example instead of using a signaling mechanism, use the hash table which the server acts as a public peer point of access. Too far out? |
@Sean-Der damn lol your everywhere I look |
PeerConnection is not ready yet. We are still working on TURN/ICE. You can alway use Pion for your proof of concept. |
@rainliu this is awesome. I would love to help out in some ways with writing code. I wrote a bunch of the pion's go code. The whole SDP state based parsing was my rewrite. Since I have migrated quiet fully into rust I should be able to help pretty much anywhere in the stack. Will start looking through the code until I find some place I can contribute. Is there a rust specific community chat going somewhere? Like gopher's pion but rust specific. |
@trivigy, thank you for offering the help. Please look around the code base to find any place you would like to contribute. Webrtc-rs needs more contributions from the community so we can speed up the development. |
@rainliu If not, you care if I set up one? |
@trivigy, please go ahead to set up. Thank you. |
For posterity leaving this here https://discord.gg/4Ju8UHdXMs. I make a few PRs on this repo, |
pull v0.3.0beta to main
Fixes the CRC32 calculation for FINGERPRINT
Wrap RtcpReader in fresh objects per call to bind_rtcp_reader in default interceptors
Hi, first of all, I am a Pion lover. It's great to see movement in the Rust world. Since this project is very recent, how serious is this project? I am planning long-term for some of our software components. Rust might be valuable for us but we need WebRTC support. So don't get my question offensive in any way. Just curious if this is something I could base our stack on in the future.
Cheers
Chris
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