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Add/improve shader param comments
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daleeidd committed Dec 28, 2019
1 parent 5b4b4a9 commit 6ef862b
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion crest/Assets/Crest/Crest/Shaders/Ocean.shader
Original file line number Diff line number Diff line change
Expand Up @@ -169,8 +169,9 @@ Shader "Crest/Ocean"
_LightsSubSurfaceBase("Sub Surface Base Mul", Range(0.0, 4.0)) = 1.0
// Strength of specular lighting response
_LightsSpecular("Specular", Range(0.0, 1000.0)) = 31.0
// Light strength on foam
// Light strength on foam. Also depends on _WaveFoamLightScale.
_LightsScaleWaveFoam("Foam Lights Scale", Range(0.0, 1000.0)) = 5.0
// Controls harshness of Fresnel behaviour for lights.
_LightsFresnelPower("Fresnel Power", Range(1.0, 20.0)) = 10.0

[Header(Debug Options)]
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