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WAT 6.0.1 Mono - Feature Freeze

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@AlexDarigan AlexDarigan released this 31 Dec 13:12

Thanks

Major thanks to @RailKill & @Jummit for their work

Notes

Note: This is hopefully the final version of WAT 6. There are no plans for future features. I want to make a start on WAT for Godot 4.

General

  • Added option to disable test caching, disable if using external editors since not all changes are detected
  • Clarify Test Scripts over Tests in CLI Output
  • Fix Broken Select Tests dropdown whenever there is a change in the filesystem
  • Fix Text window always launching minimized
  • Broken Scripts will no longer be picked up in Editor Run Context even if extending from WAT.Test
  • Fix GUI debug endless yield on crash
  • CLI display time taken displayed to 3 decimal places
  • Removed unused crashed from CLI Output
  • Added LICENCE back into addons folder

Bugs / Corrections

  • Fix Parameterized Testing not including all Parameter Sets
  • Various FileSystem Fixes

Mono

  • Wrap Test Hook & Methods in Try/Catch to prevent Hang on Exceptions from Tests

GDScript

  • Add is_equal_approx
  • Add folder_exists & folder_does_not_exist assertions (GDScript)
  • Add clear() to director (allows users to call director.clear() to clean up in post())