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CRE-587 Add Language Method Stubs #94

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merged 4 commits into from
Jul 25, 2023

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RazzyMcSnazzy
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Follow up PR for https://github.com/vrchat/vrchat/pull/6877. Adds stubs for the new language methods to client sim so they can be tested in editor. The user can set the currently selected language in the client sim settings window.

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github-actions bot commented Jul 18, 2023

CLA Assistant Lite bot All contributors have signed the CLA ✍️ ✅

@@ -382,6 +383,7 @@ private void DrawPlayerControllerSettings()
_settings.invertMouseLook = EditorGUILayout.Toggle(_invertMouseLookGuiContent, _settings.invertMouseLook);
_settings.playerHeight = EditorGUILayout.FloatField(_playerHeightGuiContent, _settings.playerHeight);
_settings.playerHeight = Mathf.Clamp(_settings.playerHeight, 0.2f, 80f); // TODO make consts for these.
_settings.currentLanguage = EditorGUILayout.TextField(_currentLanguageGuiContent, _settings.currentLanguage);
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Could we make this a dropdown field instead of write-in?

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Good idea, done.
language-dropdown

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Looks good, thanks for adding the dropdown.

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I have read the CLA Document and I hereby sign the CLA

@RazzyMcSnazzy RazzyMcSnazzy merged commit 476a98b into main Jul 25, 2023
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@RazzyMcSnazzy RazzyMcSnazzy deleted the quake-cre-587-add-language-method-stubs branch July 25, 2023 13:55
@github-actions github-actions bot locked and limited conversation to collaborators Jul 25, 2023
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2 participants