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Adds SolGov shuttle for players to play on #468
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-Adds a sol shuttle Shuttle things -Fixes airlock -Random names! (Still broken) Varying Variable Troubles -Changed the format to TGM -Almost fixed the Airlock Stupid Quotes -added a " to a thing Mapping Fixes -Fixed some duplicate things on top of eachother. -Removed some atmospherics pipes going into nowhere. Mapping fixed. -This map has issues and I fixed a bit Duplicate Crap -Catwalks on catwalks removed
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/obj/effect/overmap/visitable/ship/landable/sol_shuttle | ||
name = "SolGov Cruiser" | ||
desc = "Sensor array detects a small SolGov Cruiser." |
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Same here, but it could also use a bit more text to describe some details, maybe?
maps/away/sol_shuttle/sol_shuttle.dm
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vessel_size = SHIP_SIZE_SMALL | ||
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/obj/effect/overmap/visitable/ship/landable/sol_shuttle/New() | ||
name = "SEV [pick("Quantum", "Enterprise", "Event Horizon", "Notch","Discovery","Vagrant")]" |
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I'd imagine "SEV" doesn't exactly fit there, no? "SEV" stands for "Sol Exploratory Vessel", if I am not mistaken.
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I will change it to SFV meaning Sol Fleet Vessel.
name = "SEV [pick("Quantum", "Enterprise", "Event Horizon", "Notch","Discovery","Vagrant")]" | ||
for(var/area/sol_shuttle/A) | ||
A.name = "\improper [name] - [A.name]" | ||
GLOB.using_map.area_purity_test_exempt_areas += A.type |
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Is it needed..?
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Randomly picking a name? I think so.
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The jobs would certainly need a rewrite or general improvements here and there.
preset_name = "SEV Quantum" | ||
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/obj/machinery/telecomms/server/map_preset/sol_shuttle | ||
preset_name = "SEV Quantum" |
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Might want to give it some generic channel name instead? Let alone, ship might not be even called that when it spawns.
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On it! The SEV Quantum was the placeholder name.
-Fixed the shuttle, it works now -Made a few mapping changes -Added placeholder map for the second shuttle -Changed job descriptions a bit
-Added new job the VIP (might need to remove one) -Mapped a bit of the second shuttle -Tweaked the first shuttle a bit -Made it so when undocked the shuttle still has gravity
What does it add?
Adds a playable SolGov shuttle.
Im planning to make it choose between map files so not every round the shuttle spawns in is the same map and the layout of the shuttle is different. (broken english)
Why is it good for the game?
Could lead to fun interactions with the intrepid.
Authorship
Me (based a bit on egors OBS shuttle with the code)
Changelog
🆑 Bam4000
rscadd - Added offship solgov shuttle role
/:cl: