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FlatRedBall Editor #337

FlatRedBall Editor

FlatRedBall Editor #337

Manually triggered February 21, 2025 14:20
Status Success
Total duration 5m 20s
Artifacts

glue.yml

on: workflow_dispatch
Matrix: build
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22 warnings
build (Debug)
The field 'BlendState._independentBlendEnable' is never used
build (Debug)
The field 'BlendState._multiSampleMask' is never used
build (Debug)
The field 'BlendState._blendFactor' is never used
build (Debug)
The field 'BlendState._blendFactor' is never used
build (Debug)
The field 'BlendState._independentBlendEnable' is never used
build (Debug)
The field 'BlendState._multiSampleMask' is never used
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/AI/Pathfinding/Link.cs#L83
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/Math/Geometry/AxisAlignedCube.cs#L345
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/AI/Pathfinding/NodeNetwork.cs#L1189
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/Math/Geometry/AxisAlignedRectangle.cs#L1527
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build (Debug)
No files were found with the provided path: FRB/FRBDK/Glue/Glue/bin/Debug. No artifacts will be uploaded.
build (Debug)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/Math/Geometry/AxisAlignedCube.cs#L345
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/AI/Pathfinding/Link.cs#L83
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/AI/Pathfinding/NodeNetwork.cs#L1189
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/PositionedObject.cs#L2380
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/Math/Geometry/AxisAlignedRectangle.cs#L1527
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/Math/AttachableList.cs#L802
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/Math/AttachableList.cs#L813
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/Math/AttachableList.cs#L818
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/Gui/EventArgs.cs#L17
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
build (Debug): Engines/FlatRedBallXNA/FlatRedBall/Debugging/Debugger.cs#L104
'SpriteManager.Camera' is obsolete: 'Use Camera.Main'