Better outfit item base for the Helix framework
- Improved bodygroup mixing: You can omit resetting bodygroups when applying new ones, using:
ITEM.noResetBodyGroups = true
- Added model whitelisting: Only allow certain models to use your bodygroup-related items, using:
ITEM.allowedModels = {"abc.mdl"}
- Fixed Skins not being saved. Items using
ITEM.newSkin = n
will now properly save between character reloads.