In most cases useCallback
hook should work for you. But if it doesn't, you're in the right place :)
This is an analogue of bound methods in class components, but for hooks. Here is an example of a class component:
class ClassComponent extends React.Component {
myHandler = (data) => {
doSmth(data, this.props.prop1)
}
render() {
return <ChildComponent onEvent={this.myHandler} />
}
}
or in a more brutal way
class ClassComponent extends React.Component {
constructor() {
this.myHandler = this.myHandler.bind(this)
}
myHandler(data) {
doSmth(data, this.props.prop1)
}
render() {
return <ChildComponent onEvent={this.myHandler} />
}
}
myHandler
method has access to actual props
and state
while ChildComponent
receives the same instance of myHandler
in its prop on every render.
This feature can be usefull in some cases.
Suppose you are using ChildComponent and want to get notifications from it on some events:
<ChildComponent onCoolEvent={(data) => { /* .... */ })} />
Actually ChildComponent
receives newly created instance of a function in onCoolEvent
prop on each render.
Sometimes it is not a problem, sometimes it is. Sometimes useCallback
will help you. In case it's a problem and useCallback
is not enough just wrap that function with useHandler
like this
<ChildComponent onCoolEvent={useHandler((data) => { /* .... */ })} />
useHandler
guarantees that its return value will never change, but it'll always call the actual instance of your function with correct bindings.
Suppose you are developing a component with some expensive async effects. Like so:
const EffectiveComponent = ({ prop1, prop2, onFirstStage, onSecondStage }) => {
/*...*/
useEffect(() => {
let mounted = true
void async function () {
// very expensive calculations1....
if (!mounted) return
onFirstStage()
// even more expensive calculations2....
if (!mounted) return
onSecondStage()
}()
return () => { mounted = false }
}, [prop1, prop2])
}
Let's imagine you appreciate your effect very much and do not want to restart it if some of event props change. You want your effect to just do its work and emit some events. But there is a problem. If on...
prop change you should restart your effect otherwise eventually it will call obsolete things. If you restart your effect on minor prop changes you can end up with some bad user experience.
To escape this you could make a ref, store there your event handler and then call it inside your effect without any trouble. But that's exactly what useHandler
does! Let's use it:
const EffectiveComponent = ({ prop1, prop2, onFirstStage, onSecondStage }) => {
/*...*/
const onFirstEvent = useHandler(onFirstStage)
const onSecondEvent = useHandler(onSecondStage)
useEffect(() => {
let mounted = true
void async function () {
// very expensive calculations #1....
if (!mounted) return
onFirstEvent()
// even more expensive calculations #2....
if (!mounted) return
onSecondEvent()
}()
return () => { mounted = false }
}, [prop1, prop2])
return /*....*/
}
useHandler
also handles the case when callback is actually undefined or null. In those cases it calls nothing and returns undefined.
This hook makes a proxy for a function. It guarantees to return the same instance across multiple renders. It calls nothing if the actual handler is nullish.
f
Func? Some being recreated function to wrap.
Returns Func function.
MIT © Vadzim Zieńka