pgl is a C++ program that uses SDL + OpenGL to abstract drawing shapes.
It is not ready to use (yet) and in active development.
This project requires SDL2
and glm
packages to be installed in order to build. Install them with package manager from your distribution.
Now clone and build:
$ git clone https://github.com/vSLG/pgl.git
$ cd pgl
$ make build -j$(nproc)
The final binary will be located at bin/main
.
This project requires SDL2
package to be installed in order to run final binary.
After building, you can run the final binary in 2 ways:
$ ./bin/main
or
$ make run