RoguePy is a wrapper around the awesome libtcodpy library, and provides a powerful display layer, input handling, and a simple state machine for transitioning between different sections of your game.
The aim is to make things as intuitive as possible, while providing a fast interface for dealing with the mundane tasks of getting a project off the ground.
RoguePy is currently in a pre-alpha state, and is not really ready for public consumption, but, please, feel free to mess around.
Documentation and a better feature set will be forthcoming.