UwUscript is a scripting language.
- LLVM 10.0
- flex and bison.
- CMake 3.10
- Clone this repository.
git clone https://github.com/uwussimo/uwuscript.git
- Create a build directory
mkdir build
- Change to the build directory and run cmake
cd build
cmake ..
Make sure all variables are set properly and then generate the build.
One can use ccmake
(GUI) to change or check the variables.
- Run the make
make
or
make install
- That's it.
After cmake was run the solution file is in the build directory. Start Visual Studio and you are ready to compile it.
owo script-file -h -d -v -q -ipath1;path2...;pathn
where
- h help: shows the usage.
- d debug: Disables the code optimizer.
- v verbose: print a lot of information.
- q quiet: don't show any output.
- i defines a list of additional path to look for files to import.
UwUscript does parse the file, generates the code in memory and runs it.
Examples
./owo test.owo
./owo test.owo -q
./owo test.owo -v -d -i import/path;import/other/path
Can be any literal word including -_%$? and digits. It must start with a letter or an underscore.
a-b
otto4all
price?
_makeNew!
This can be used for symbols as variable names, function name etc.
A string is enclosed in "
or '
. A quote in a string must be escaped by a \
.
"This is a string."
"This is
a multiple
line string."
'The man said:"This is a string." and left the place.'
"But \"here\" we need them."
Simple Integer numbers, decimal numbers. Currently no binary and hex format is supported.
5
230
-88
27.5
0.345
.1
-1234.56
1.2e2
1.2e+2
1.2e-2
A boolean can take the symbol true
or false
.
An array is a container which can hold elements of arbitrary types.
var array = [1,2,3,4]
The elements don't have to be of the same type.
var list = [1+2, 'Otto', true]
Hint: Currently only valid with a var
declaration and an assignment.
Adding an element to the array above
list << 5
results in [3, 'Otto', true, 5]
Note This feature is currently under construction and not stable.
One line comment starts with #
. All characters after that symbol are ignored until the end of line symbol.
A comment starts with @{
and ends with @}
. All text in between is ignored.
The same rules apply as for literals.
Variables can be declared as integer, number, boolean or string.
int i
double d
string text
boolean b
And they can get an initial value:
int _abc = 1
int a = 1
int b = 2
int a-b = a - b
boolean b = true
string text = 'This is a string.'
The var
keyword is used to auto deduce the type of a variable.
var abc = 1 # deduce to int
var s = "Hello" # deduce to string.
var something # type deduce will take place with the next assignment.
A program consists of several program blocks and each program block consists of statements. Each statement can be
- a control expression
- an assignment
- a function declaration
- a variable declaration
- a return statements
and so on.
Program blocks are defined by the indention (similar to python).
block1
block2
block3
block2
block1
if bool-expression
statements
else
statements
while id > 0
id = id - 1
do-something
else
display("upps nix\n")
return expression
var a = 5
Functions are defined as followed:
def aFunction( type param1, type param2 ) : return-type
statements
return expression
or if no return value is provided:
def aFunction( type param1, type param2 )
statements
or with return type deduction:
def aFunction( type param1, type param2 )
statements
return expression
or if no parameter is needed:
def aFunction()
statements
or if parameter type can/should be deduced at call time:
def aFunction(var param1, var param2)
statements
return expression
and any combination.
Calling a function
aFunction( 1, "text" )
aFunction()
int i = aFunction( 23 )
def classname
type instance-variable
def method
method-body
Hint: The keyword var
can't be used to declare an instance variable.
Creating an object of a class
classname variable
The current class instance can be accesses via the keyword self
. This is obligate if a class instance variable will be accessed.
Example:
def simple
int myint = 5
def get() : int
return self.myint
simple p
int i = p.get()
Any class method can be declared outside a class declaration if the first argument is the class instance object.
def set(simple s, int val)
s.myint = val
On the other side each method of a class can be called in two ways
simple p
int i = p.get()
or
int i = get(p)
Importing other script files can be done via the import
keyword.
import some-other-file