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MoMoRendrer for correspondence images. Separates rasterization and shading which allows to cache rasterization.
A correspondence image allows to create a mapping between the pixels and the mesh.
The renderCorrespondenceImage function returns a PixelImage containing TriangleFragments, which contains the TriangleId and the BarycentricCoordinates specifying the exact location on a TriangleMesh.
Features:
We have this functionality without backface culling in the parametric-face-image-generator-project, but I think the Correspondence MoMoRenderer belongs into scalismo-faces.
What do you think?
Code example to create a color coded correspondence image: