Load receipts for room before acquiring lock #213
Merged
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In #205 I added a
Need::MESSAGES
for every room at startup, which locks up the UI for the first several seconds when there are enough joined rooms. This adds an upper limit on how many load plans we execute in parallel at a time, and moves the receipt loading for a room to be outside of theload_insert
function. This reduces the demand on the lock enough that the UI remains responsive.