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ugurmengilli/README.md

Summary

Mechatronics Engineer, Software Developer, and Researcher with expertise in control and optimization algorithms, automated systems, embedded robotic systems software, and software development for human-computer-robot interaction. Proficient in developing advanced control solutions for robotic systems, with extensive hands-on experience in real-time force and motion control and machine learning. Strong academic background with contributions to international conferences and publications in robotics and control systems. Highly skilled in programming and experienced in applying cutting-edge technologies in research and industry. Passionate about leveraging robotics, automation, and AI to solve complex engineering challenges and derive innovation.

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  1. playground-sys-id Public

    A playground for system identification algorithms using JAX.

    Jupyter Notebook

  2. bloxorz-ai-solver Public

    AI puzzle solver for the Bloxorz game featuring A* search algorithm in Python.

    Python

  3. ai-algorithms Public

    Implementations of some common AI algorithms

    C++ 1

  4. akari-ai-solver Public

    A Python-based solver for the Akari puzzle that leverages Google OR-Tools to model and solve complex constraint satisfaction requirements. It defines puzzle variables, enforces illumination constra…

    Python

  5. matrix-implementation Public

    Excercise: Column-major matrix implementation and related operations that lead to the solution of a system of linear equations

    C++

  6. l-puzzle-ai-solution Public

    Solve classical L-puzzle game via basic AI algorithms

    CMake

102 contributions in the last year

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Activity overview

Loading A graph representing ugurmengilli's contributions from April 28, 2024 to April 28, 2025. The contributions are 99% commits, 1% pull requests, 0% issues, 0% code review.

Contribution activity

April 2025

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