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Flow3r app with particle simulation, forming an evil'ish eye. Somewhere in between HAL 9000 and Sauron's Eye. [synced from https://git.flow3r.garden/turiphro/particles-eye/]

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Flow3r Particles Eye

Flow3r app with particle simulation, forming an evil'ish eye. Kind of inspired by both HAL 9000 and Sauron's Eye.

Based on an earlier implementation called "DeepFace": https://github.com/turiphro/deepFace/ (written in C++/OpenFrameworks).

Usage

  • by default will show the particle simulation
  • tap the petals to attract particles towards your finger
  • left app wheel to change the colour of the particles (random colour)

Todo

  • Optimise code; currently, it's pretty sluggish for >200 particles (the original ran >2000 particles on a raspberry pi 3B+). Likely in-place coordinate updates will help. Maybe the round_rectangle drawing is also slow.
  • Ideas for more features:
    • react to sound (increase entropy)
    • API or MQTT listener to update colours/entropy based on external events (e.g., smart home events)
    • sound effects (e.g., on touch)

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Flow3r app with particle simulation, forming an evil'ish eye. Somewhere in between HAL 9000 and Sauron's Eye. [synced from https://git.flow3r.garden/turiphro/particles-eye/]

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