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This repository has been archived by the owner on Sep 20, 2023. It is now read-only.
A player that has been killed should be made aware of it, appearing as transparent, at least on its own screen (see #608).
{
// (609) A player that is out becomes transparent
player p;
assert(p.get_color().get_opaqueness() == 255);
p.die();
assert(p.get_color().get_opaqueness() == 100);
}
The text was updated successfully, but these errors were encountered:
A player that has been killed should be made aware of it, appearing as transparent, at least on its own screen (see #608).
The text was updated successfully, but these errors were encountered: