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This repository has been archived by the owner on Sep 20, 2023. It is now read-only.
Players become very large when it collides with other players. The same is true for the opposite, as the other player shrinks greatly.
We can adjust the effects of 'grow' and 'shrink', to a reasonable level
The text was updated successfully, but these errors were encountered:
Seems that it is not the problem of the m_growth_factor, it could be similar to the projectiles, previously the projectiles have no built-in cool down, the players also have no invulnerable duration, when the players collide they will grow/shrink rapidly.
This problem was mentioned quite a few times in these issues:
Players become very large when it collides with other players. The same is true for the opposite, as the other player shrinks greatly.
We can adjust the effects of 'grow' and 'shrink', to a reasonable level
The text was updated successfully, but these errors were encountered: