The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
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Updated
Jan 9, 2025 - C#
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
This repository contains low-level bindings for WebGPU used in Evergine.
Cross platform .NET graphics library
Little C# crossplatform game engine, powered by WGPU to run natively and in the browser
Helps generate PBR maps from a base/diffuse map depending on the workflow chosen using WebGPU.
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