Based on a great talk by Ryan Hipple, here is my improved version of his Game Event system for Unity
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Updated
Feb 20, 2019 - C#
Based on a great talk by Ryan Hipple, here is my improved version of his Game Event system for Unity
UBind is a value binding component for Unity, which is used to quickly realize the association binding between UI and logical data.
Unity Parallax based on gyroscope components.
An implementation of underwater effects that show under the water line.
New Folder Wizard is an organizational tool for Unity for quickly importing and customizing your personal folder structure into every project. Save and reuse your templates. Templates are saved as ScriptableObjects and may be customized to your liking.
Google Sheet Intergration for Unity
Unity Parallax based on mouse position.
Tools for localization Unity's UIText components
An enhanced and user-friendly Unity dialogue system plugin
Library of scriptable object types for Unity.
A package for using OpenJTalk with Unity. It allows you to read out text.
Image picker for Unity iOS/Android + Windows/Intel Mac/Linux + WebGL
Performant and easy to use UI tweening and management system for Unity
Game Center matchmaking for Mirror Networking
Unity command line builder. Flexible setup through Environment variables in combination with command-line variables.
Music and SFX managing system made with Unity
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