Stereoscopic 3D system for Unity 2019 and 2020 with default render + Post Processing Stack v2, URP, and HDRP + Direct3D 11.1 native S3D
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Updated
Sep 25, 2024 - C#
Stereoscopic 3D system for Unity 2019 and 2020 with default render + Post Processing Stack v2, URP, and HDRP + Direct3D 11.1 native S3D
Stereoscopic 3D image creator: anaglyph, side-by-side (cross-eye and parallel), over/under, wiggle GIF, interlaced, checkerboard
Stereo vision made Simple
A tutorial on stereoscopic depth maps, focusing on triangulation and rectification
OpenCV stereovision tuner for windows
This project provides a sample workflow for loading and displaying 6DOF compatible Stereo VR imagery that is delivered in the Z360 style Over/Under formatted color + depthmap image layout. Z360 style images are a handy way to deliver a 2D color equirectangular image and a depthmap to the end user for playback.
"Stereo Panoramic Player" UE5 plugin demo
Dragonfire is an open source virtual assistant project for RaspberryPi OSMC/Kodi
AutoStereo is a tool to convert a 2D image into an autostereogram (left and right eye's perspective) using a depth map.
Stereoscopic photo/video montage software
Distance estimation with IPM and stereoscopy, using YOLO and the CARLA Simulator
Extracting 3D information about a scene from two video files captured using Go Pro cameras
Generate stereoscopic pairs from any image. Comes with a SteamVR viewer.
Splits a stacked JPEG image file (LIF and MPO formats) into individual discrete JPEG files.
Enhancements to the stereoscopic 3D rendering modes in the Windows versions of Quake and Quake II.
Convert side-by-side stereo images to red–cyan anaglyphs in situ.
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