Unity NavMesh 2D Pathfinding
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Updated
Aug 23, 2024 - C#
Unity NavMesh 2D Pathfinding
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
PixiEditor is a pixel art editor made with .NET 7
An exceedingly easy-to-use pixel perfect orthographic camera script for 2D scenes in Unity. Punch in a few specs and you've got a working pixel perfect camera. It's that easy.
The missing tool to help you optimize your game
Sample project for NSprites package
A smooth and intuitive way to work with sprite sheets in Unity.
Basic assets for working with NSprites package
This extension can auto-generate tile prefabs with texture.You can quickly make tiles that automatically find neighbors around them, and Auto-Update sprites to fit tiles just like the RPG - Maker tile map.
This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.
Alpha Flashing UI 2.3. This is a small set for UI effects. Free Unity Asset.
Everything you need to load and draw sprites from spritesheets in MonoGame!
A pixel art sprite editor previously used to make sprites for my open-source C# console game engine. n8engine.
Add a description, image, and links to the sprites topic page so that developers can more easily learn about it.
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