A fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library.
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Updated
Feb 1, 2025 - Rust
A fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library.
Volume-Language: Experimental volume description languages aimed at GPU distance field rendering. Mirror of GitLab
a 2d sdf-based renderer
SDF renderer based on rust-gpu, vulkan, spirv-patcher and the miniSDF language
CPU fractal rendering done in Rust - Currently WIP
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