A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
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Updated
Feb 26, 2025 - Python
A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.
A collection of shaders for MagicaVoxel to generate geometry, noise, patterns, and simplify common and repetitive tasks.
🛠️ A toolkit of 2D/3D distance functions, sdf/vector ops and various utility shader nodegroups (170+) for Blender 2.83+. Also available as an addon which adds a menu in the shader editor.
Hyprland shader configuration tool
Blender Addons and Tools for streamlining the character model setup when using HoYoverse Shaders.
FURY - Free Unified Rendering in pYthon.
🔥 Imagine ShaderToy, on a Manim-like architecture. That's ShaderFlow. Music visualizer, piano roll, shader platform. Fastest rendering times in the west
A simple 3D rasterizer made from scratch in Python.
An experimental GPU shading DSL embedded in Python.
A live and interactive wallpaper "engine" for Linux and Windows. It supports mixing various formats like glsl-shaders, images, videos and GIFs to create an amazing wallpaper. Additionally you can expand it's functionality with scripts.
A Visual Effects pipeline to manage jobs, shots and software assignment, with a simple asset manager. Its extensively integrated with CortexVFX and Gaffer. (and it builds booth, with support for Maya, Houdini and Nuke, if you have then installed!)
Rayground is a web-based framework for rapid prototyping of algorithms based on the ray tracing paradigm.
PYthon Shading Language compiler
Voxel generator based on perlin 3d noise | Python OpenGL
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