Explore flocking behavior with this boid simulation, powered by OpenCL for parallel computation and SFML for real-time rendering. Press space to start the simulation!
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Updated
Feb 16, 2024 - Makefile
Explore flocking behavior with this boid simulation, powered by OpenCL for parallel computation and SFML for real-time rendering. Press space to start the simulation!
Space Invaders but with a coding twist. Developed using only SFML and C++.
Welcome to Meow Invaders – a thrilling solo project crafted for CS202 (OOP) inspired by the classic Chicken Invaders game. This C++ based game invites players to navigate a spaceship through a barrage of enemies, bosses, and challenging levels.
A versatile packet-based system to control a fixed-wing drone aircraft from any PC, with attitude, heading, and system status feedback.
Simulates Physics phenominon models from the AP Physics module using the latest SFML 3.0.0 library
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