A variety of calculations for latitude/longitude points to give Bearings, Distances etc
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Updated
Apr 4, 2024 - C#
A variety of calculations for latitude/longitude points to give Bearings, Distances etc
This project simulates the generation of shortest paths and rhumb lines between coordinates. It displays the final generated paths on a 2D plane and a 3D sphere. The project is created using Unity3d.
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