🔮⚡️Vein is an open source high-level strictly-typed programming language with a standalone OS, arm and quantum computing support.
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Updated
Jan 14, 2025 - C#
🔮⚡️Vein is an open source high-level strictly-typed programming language with a standalone OS, arm and quantum computing support.
A VR Model of the Mars Desert Research Station in Unity Framework by Jonathan Beechner and Jaxom Hartman
Research project that implements the basics of a Coordinated Group Movement used in many RTS videogames.
Researcher registration and Research project proposal system
Research on Dynamic Balancing in an Endless Running Game on an Augmented Reality platform using Face Expression and Emotion Recognition
Emotional Tissue is a Unity widget to represent a game character's emotional inner state. This Unity project contains its source code and demo scene.
Oxford Research Radiation Assurance Service. An app to coordinate governance and technical assurances required for clinical research studies involving radiological procedures.
The GitHub Repository For The Research Paper "Supervised Data in Backpropagation and Genetics Learning Algorithms"
First person shooter (FPS) game based on Augmented Reality using Vuforia at Applied Cognitive Science Lab, IIT Mandi, India. PI - Dr. Varun Dutt
A followup work on the SPEARED Framework. This repository contains the main results (implementation) of the VARobot project group.
Unity code of the VR Sickness Benchmark from the iSpaceLab & collaborators
This is a part of our graduation work from NTI Stockholm. We aim to test the effectiveness of interactive user interfaces that replace traditional graphical user interfaces in VR games, mainly shops.
A 2D platformer game with the world generated with Cellular Automata
Visualizing and Interacting with Paths In Configuration Spaces. Learn more:
A repository for my spring 2021 graduate assistantship research project at Game Center, American University. A restoration of an ancient board game, The Royal Game of Ur, in VR
A video game to allow young children to participate in a user study studying their muscular movements to design better prosthetics. Created in BEAR labs, I am 3rd author on the corresponding paper
COMP4092-4093 Thesis Project
Simple Implementations of common software testing tools
Putting choices in a box: A case for quantifying videogame agency
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