3D Software Renderer in 700 Lines !!
-
Updated
Sep 23, 2024 - C
3D Software Renderer in 700 Lines !!
A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
An implementation of OpenGL 3.x-ish in clean C
Low-Level, 8-bit Colored, 3D Software Renderer written in C99
🔭 cross platform general purpose GPU library - optimized for rendering
Simple software rasterizer with OpenGL-like interface
Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows
A low-resource graphics library for MCUs with anti-aliased font rendering
A small TrueType font rendering library (with hinting).
Software renderer.
Suckless PD 3D software rasterizer
Quake 2 custom renderers playground.
Add a description, image, and links to the renderer topic page so that developers can more easily learn about it.
To associate your repository with the renderer topic, visit your repo's landing page and select "manage topics."