.NET implementation of the double-double and quad-double technique for achieving almost 128-bit and 256-bit floating point precision types.
-
Updated
Jan 7, 2025 - C#
.NET implementation of the double-double and quad-double technique for achieving almost 128-bit and 256-bit floating point precision types.
quad-double precision floating point number
A collection of Dekker Float implementations for C and C++. Supporting Float32x2, Float64x2, Float64x4, Float80x2, along with SIMD implementations.
Add a description, image, and links to the quad-double topic page so that developers can more easily learn about it.
To associate your repository with the quad-double topic, visit your repo's landing page and select "manage topics."