A fast memory pool allocator
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Updated
Mar 24, 2022 - C
A fast memory pool allocator
Object Pool Manager for unity3d game engine
Goroutine and Worker Manager
Used to easily create and manage instances of prefabs as pools of a given size, that saves having to utilize destroy and instantiate when wanting to use an instance of that prefab.
Design pattern code for C# and Unity project develop.
A collection of tools to operate on inflation pools
An simplify library to create jdbc pools via HikariCP. The Statement/PreparedStatement methods are performed asynchronously
generic-object-pool with added clustering and keyed object pools
CachePool is a lightweight, dependency-free caching solution that provides an efficient cache pool for object reuse.
Poolify is a database connection pooling library in Python. Supports pluggable connector/loadbalancer, powerful pool configurations and easy-to-use Django/peewee/SQLAlchemy adapters.
This simple program aims at exploring Golang's interfaces and structs, besides this also calls out to one of my other programs in Go which is /Go-asyncLogger. This program illustrates the behaviour of a connections pool manager using a logger. This program is built in a sens where it can be used for any logger and any type of connections.
Pool Manager written in Go language to handle net.Conn connections. Allows to set min/max number of workers, ability to auto-grow pool.
Manages Kubernetes pools (annotation, labels, roles, configSource) by any node spec (json path support)
A helper library to manage expotential backoff intervals of different resources. This can be used to manage retry interval of login attempts per IP address.
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