3D racing game with Sci-Fi elements and own Track Editor. The main repository with sources and data. Using Ogre-Next 3.0 and VDrift.
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Updated
Dec 26, 2024 - C++
3D racing game with Sci-Fi elements and own Track Editor. The main repository with sources and data. Using Ogre-Next 3.0 and VDrift.
Demo with terrain, vegetation, flat water, sky, 3 car models. Based on Ogre-Next 3.0 Tutorial_Terrain.
OgreBlueprintKalami try to implement a node editor using QGraphics(a Qt module), aim to help guys to use this tool for material and particle editing.
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