Final Project for GPR-340. Demonstration of cellular automata in Unity engine to generate 2D/3D levels.
-
Updated
Dec 13, 2020 - C#
Final Project for GPR-340. Demonstration of cellular automata in Unity engine to generate 2D/3D levels.
Neighborhood Rings: Algorithm that returns inclusive Moore Neighborhood indices of varying "ring count", given a specific cell index. Implemented in C# with a simple windows GUI.
Try make moore-noise from this research https://arxiv.org/pdf/2406.00443
Add a description, image, and links to the moore-neighborhoods topic page so that developers can more easily learn about it.
To associate your repository with the moore-neighborhoods topic, visit your repo's landing page and select "manage topics."