A solo continuation of the nostalgic StarCraft-inspired resource gathering simulator, built with C for some old-school fun.
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Updated
Jul 25, 2025 - C
A solo continuation of the nostalgic StarCraft-inspired resource gathering simulator, built with C for some old-school fun.
A small proof of concept for the Gatherers-Historic project, demonstrating very early resource-gathering mechanics.
A super low-frequency square wave counter using 74-series logic and 7-segment displays.
An upcoming microcontroller design project.
A serially-driven 7-segment display controller with a few classic TTL chips.
A simple DC regulator for flexible electronics prototyping.
A work-in-progress schematic and hardware design project.
A multi-rail prototyping board with microcontroller management.
Raspberry Pi wand system using OpenCV & machine learning to cast spells via real-time motion tracking, servo control, LEDs, and sound.
A solo, sentimental StarCraft-inspired resource-gathering simulator, built during my school reading week.
A work-in-progress schematic and hardware design project.
Use the MKR1000 to create an IoT device to alert you if you've had too much sun (UV)
Bu proje, bir anahtarı açtığınızda kutunun içinden bir kolun çıkarak anahtarı tekrar kapattığı klasik bir "Gereksiz Kutu" (Useless Box) projesidir. Ancak bu kutunun gizli bir özelliği var: **Sinir Bozucu Mod!**
a genius clone using arduino
My personal home server playground
an elevator using arduino
A creepy animated puppet-doll powered by RP2040: AI generated voice clips lip-synced to servo control, with soft-latch power saving, a FreeCAD 3D-printed enclosure, and smooth mouth motion via phoneme mapping.
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