Grid movement pathfinding for godot game engine.
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Updated
Jan 2, 2025 - GDScript
Grid movement pathfinding for godot game engine.
Collection of Grid-Based games i made. Started in school making minesweeper.
This project is a C# implementation of the popular game "Frozen Lake" and an AI agent that can play the game using the Q-learning algorithm. The game consists of a grid of tiles, some of which are safe to walk on, while others will cause the player to receive damage.
Term project for the SE 320 (Introduction to Computer Games) course.
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