Unity walk through by Google VR SDK Cardboard and pointer (GvrPointerInputModule)
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Updated
Mar 24, 2021 - C#
Unity walk through by Google VR SDK Cardboard and pointer (GvrPointerInputModule)
A simple GoogleVR game in which the player controlls the position of a Car model by tilting his Head. The point of the game is to steer the car left and right to avoid other cars on the road and collect any available coin. Player looses when the car crashes with other car and gets +1 point by collecting a coin.
This Android VR Application was created during "Unreal Engine 4 Summer Jam 2017". This Game is built on the Unreal Engine 4 (4.16) This is completely based on C++ and Unreal Visual Scripts (Blueprints) and has a Release APK for Installation. This application is a Standalone Android Application which will provide a VR Experience of a different Pl…
A VR app where the player must catch all the Pokemon before the time runs out! Gotta catch e'm all!
An augmented reality game prototype inspired by PokemonGO
A VR apartment tour app built using Unity for Google Cardboard. Download the apk file to get a live demo in your smartphone.
📊 Mobile VR Performance Optimization Project
First-person Tower Defense Game for Mobile VR on Google Cardboard
Vista del interior de una casa en 360 grados con VrPanoramaView
A convenient platform for users to rent houses and apartments, featuring user authentication, real-time ad posting, image uploads, voice input, and augmented reality (AR) and virtual reality (VR) capabilities.
VR Night Market 9 Grid (Cardboard VR 夜市九宮格)
Application to practice basic maths in VR
This is a solution to a problem statement of a course on Coursera for VR in which I made using Google VR SDK and Unity 3D.
This is a react native package to play 360 videos or VR videos.
Design for Virtual Reality project
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