Dual grid tilemap system converted from jess::codes' C# repo into native GDScript
-
Updated
Oct 12, 2024 - GDScript
Dual grid tilemap system converted from jess::codes' C# repo into native GDScript
State Machine for managing different States that an entity can be in.
A multiplayer experiment in Godot
UI Themes for your Godot games
A UUID generator for Godot Engine, with 1.295×10^50 combinations it'll work for any sized game, never having to worry about running out of unique IDs! Automatically stores new UUIDs and removes old ones.
A Godot Engine addon for creating / modifying shapes
Components that can be used to simplify the creation of many entities.
Project template for any Godot 4.0+ project. It comes with several robust core systems and thorough documentation. Currently under development.
Godot 'Switch' Manager, used for keeping track of multiple small one-off events.
TSA Video Game Design 2023-2024
Godot 4.2+ POT and PO file editor
Demo project showcasing how BlastBullets2D can be used
This repository contains the source code and assets for a series of game AI projects using the Godot Engine.
Damage numbers UI similar to what is seen in roguelikes using object pooling for BOTH 2D and 3D for Godot 4.
[SCHOOL ASSIGNMENT] Example of how gravity will feel in Expland.
[SCHOOL ASSIGNMENT] Example of collision in Expland.
This is a platformer game made with Godot
VR game for the 2023-2024 season
Add a description, image, and links to the godot4-2 topic page so that developers can more easily learn about it.
To associate your repository with the godot4-2 topic, visit your repo's landing page and select "manage topics."