Intel Realsense Toolkit for Hand tracking and Gestural Recognition on Unity3D
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Updated
Jul 1, 2019 - C#
Intel Realsense Toolkit for Hand tracking and Gestural Recognition on Unity3D
Hand landmark prediction with MediaPipe Hands in Unity Engine.
C# utility classes for Godot, handling pinch, twist, drag, etc. gestures in a uniform way.
Palm detection with MediaPipe Hands in Unity Engine.
Gesture Recognition is a project to control Microsoft Powerpoint while presenting on a large screen, using the Microsoft Kinect Sensor, C# and Kinect SDK. Using their right or left hand, the presenter can slide to the next or previous page. They can also zoom in/out by fisting their hand, play/pause the presentation by displaying all/none fingers.
Implementing Custom RecyclerView in Android with item click and long click.
Gesture GIS extension for Arc GIS Pro
👀 Development of a program that allows natural control of PowerPoint presentations using gestures and voice. // Desarrollo de un programa que permite controlar de manera natural las presentaciones de PowerPoint mediante gestos y voz.
2D Pac-man Maze Game developed by Unity controlled by the hand ✊ using the camera.
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