An open-source implementation of the Oculus Platform SDK intended to be used with the Quest platform.
-
Updated
Oct 7, 2024 - C
An open-source implementation of the Oculus Platform SDK intended to be used with the Quest platform.
Automatically generated header-only GDExtension bindings for C/C++
CRuby in Godot Engine
An intro project for Godot GDExtension [pure C], now updated to Godot 4.2
[WIP] GDExtension for VOSK (Voice Recognition) library. This extension adds ability to convert speech to text in your Godot 4 game.
Fork for Maintenance || Header and data dump for Godot 4.x’s C API supplied by the GDExtension module.
Add a description, image, and links to the gdextension topic page so that developers can more easily learn about it.
To associate your repository with the gdextension topic, visit your repo's landing page and select "manage topics."