Chess Engine Implementation using Minmax, Alpha-Beta Pruning, and Quiescence Search Algorithm.
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Updated
May 18, 2021 - Python
Chess Engine Implementation using Minmax, Alpha-Beta Pruning, and Quiescence Search Algorithm.
School project on search-based problem-solving.
The unbeatable TicTacToe with the MiniMax Algorithm
Project files for CSCI 5454 - Design and Analysis of Algorithms (Fall 2017)
Solve the N-puzzle (best known as the 8 puzzle game) using a min priority queue and the A* search algorithm
Chess player that generates optimal move against an opponent through the use of a game tree and alpha-beta pruning. The algorithm can be used against human or other computer-generated players.
TicTacToe with Game Tree
Algoritmo que analisa a melhor jogada para um tabuleiro de jogo da velha por meio de uma árvore de jogadas.
Projects that are based on writing an AI to solve a specific problem.
Solo developed checkers game using game trees
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