LoL (League of Legends) game data analysis / analytics
-
Updated
Jan 7, 2025 - Python
LoL (League of Legends) game data analysis / analytics
A tiny event logging webservice for software analytics.
📊 A comprehensive Python toolkit that leverages local Large Language Models (LLMs) via Ollama to analyze Steam game reviews.
A complete Streamlit + Machine Learning + SHAP + NLP project to analyze, predict, and improve player retention in games. This project simulates a game environment, models churn behavior, and provides insights using SHAP, NLP word clouds, and strategy simulators.
The Valorant Data Collector is a Python-based tool that scrapes and collects detailed player statistics from VLR.gg. It allows users to search for players, extract their performance data, and export the results into a CSV file. With support for multithreaded scraping, it efficiently gathers data on agents used, key performance metrics, and more.
This is a fraud detection algorithm that is designed to detect fraudulent activity in online in-game markets using a combination of unsupervised learning and a rule based approach.
Airflow ETL pipelines for game event data, processing player actions into BigQuery analytics tables with daily incremental loading and data quality checks.
Lootbox Analytics: Your personal dashboard for tracking and analyzing lootbox/gacha opening statistics from popular games. Currently supports Genshin Impact with detailed Pity/luck analysis. (Python, Flask, SQLAlchemy)
GameTuner MetaData service provides configurations for GameTuner project.
The datasets, codes and results for the AIIDE21 accepted paper: "Optimizing Profit by Mitigating Recurrent Churn Labeling Issues: Analysis from the Game Domain".
Add a description, image, and links to the game-analytics topic page so that developers can more easily learn about it.
To associate your repository with the game-analytics topic, visit your repo's landing page and select "manage topics."